Thanks to sharp writing, slick design and dark, offbeat humor this video game has become an industry milestone and a universal example of what good game design can achieve. It is a must for anyone looking for a highly polished, offbeat and clever gaming experience.
A third-person shooter set in a Film Noir setting, this excellent sequel has all of the ingredients that made the first Max Payne adventure such a wonderful thrill: colourful characters, moody atmosphere, a great storyline, kick-ass cinematographic gameplay, matrix-like “Bullet Time” slow-motion, interaction with the environment and, of course, lots of guns!
Half-Life 2 feature a thoroughly immersive and engaging experience as you are drawn further into the ongoing saga of Gordon Freeman, scientist turned hero, and join the human resistance to Earth’s occupation by The Combine, a mysterious alien organization. Even if the underlying game technology has since been surpassed by other games, this follow-up to the ground-breaking Half-Life (1997) smash hit remains a mind-(and alien)-blowing experience of a rare level of intelligence and sensibility for any game.
Master Chief likes to spend all day playing video games (very badly), going online to lolcats.com and watch pr0n. He is also an action figure based on the famous character from the Halo series. His daily routine is disturbed by the unexpected delivery of The Arbiter, another action figure with more common sense, courtesy and spelling skills than his grammatically-challenged and homophobic roommate. Through these unexpectedly endearing characters, the author spoofs typical abusive and stupid gamer behavior and offers insightful critiques of popular video games.